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Here is a list of all file members with links to the files they belong to:
- _ -
_test_class :
gsp.cpp
- a -
ALLIANCE :
Constants.h
- c -
CAMERA_DEFAULT_MEMORY :
Constants.h
CAMERA_MAX_MEMORY :
Constants.h
CHECKOUT_TESTNUM_OFFSET :
gsp.cpp
checkout_tests :
gsp.cpp
- d -
DISABLE_CAMERA_TIME :
Constants.h
DRAG :
Constants.h
- e -
EARTH :
Constants.h
ENERGY_COST_GET_OTHER_ENERGY :
Constants.h
ENERGY_COST_GET_PIC_POINTS :
Constants.h
ENERGY_COST_TAKE_PICTURE :
Constants.h
ENERGY_COST_THRUSTERS :
Constants.h
ENERGY_COST_UPLOAD_PICTURES :
Constants.h
ENERGY_GAIN_RATE :
Constants.h
- g -
GAME_TIME :
Constants.h
gameImplRef :
gsp.cpp
get_test_class() :
gsp.cpp
getGameImpl() :
ZRGameInternal.cpp
,
ZRGameInternal.h
gspControl() :
gsp.cpp
gspIdentitySet() :
gsp.cpp
gspInitProgram() :
gsp.cpp
gspInitTask() :
gsp.cpp
gspInitTest() :
gsp.cpp
gspPadsGlobal() :
gsp.cpp
gspPadsInertial() :
gsp.cpp
gspProcessRXData() :
gsp.cpp
gspTaskRun() :
gsp.cpp
- i -
initStateZR :
ZRGameInternal.cpp
invalid_test :
gsp.cpp
ITEM_ENERGY :
Constants.h
ITEM_MIRROR_DURATION :
Constants.h
ITEM_SCORE :
Constants.h
ITEM_TYPE_ADD_ENERGY :
Constants.h
ITEM_TYPE_ADD_SCORE :
Constants.h
ITEM_TYPE_MIRROR :
Constants.h
ITEM_TYPES :
Constants.h
- l -
LIGHT_GREY_WIDTH :
Constants.h
LIGHT_SPEED :
Constants.h
LIGHT_SWITCH_PERIOD :
Constants.h
LIGHT_WIDTH :
Constants.h
limits :
Constants.h
localPacket :
gsp.cpp
- m -
MAX_ENERGY :
Constants.h
MAX_FACING_ANGLE :
Constants.h
MAX_FUEL :
Constants.h
MAX_GAME_TIME :
Constants.h
MIN_FUEL :
Constants.h
MP_EMPTY :
Constants.h
MP_RADIUS :
Constants.h
MP_ROTATION_ANGLE :
Constants.h
MP_SPEED :
Constants.h
- n -
NUM_ITEMS :
Constants.h
- o -
OFFSIDES_PENALTY :
Constants.h
OOBgain :
Constants.h
overrideTarget2D() :
ZRGameInternal.h
- p -
PHOTO_MIN_DISTANCE :
Constants.h
PROP_ALLOWED_SECONDS :
Constants.h
- q -
quatToPositive() :
ZRGameInternal.cpp
,
ZRGameInternal.h
- r -
refTestNumber :
gsp.cpp
- s -
SHOW_GAME_TRACE :
Constants.h
START_SCORE :
Constants.h
STARTING_ENERGY :
Constants.h
STARTING_MIRRORS :
Constants.h
swingTwistDecomposition() :
ZRGameInternal.cpp
,
ZRGameInternal.h
- t -
test_class :
gsp.cpp
testclass :
gsp.cpp
testnum :
gsp.cpp
- u -
UPLOAD_ANG_VEL :
Constants.h
- v -
VEL_X :
Constants.h
- z -
zerorobotics_tests :
gsp.cpp
ZERROBOTICS_TESTNUM_OFFSET :
gsp.cpp
ZONE_nX :
Constants.h
ZONE_nY :
Constants.h
ZONE_nZ :
Constants.h
ZONE_pX :
Constants.h
ZONE_pY :
Constants.h
ZONE_pZ :
Constants.h
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