SPYSpheres
ZeroRoboticsGameImpl Member List
This is the complete list of members for ZeroRoboticsGameImpl, including all inherited members.
activateCamera()ZeroRoboticsGameImpl
apiImplZeroRoboticsGameImpl
breakTie()ZeroRoboticsGameImpl
challInfoZeroRoboticsGameImpl
disableCamera()ZeroRoboticsGameImpl
dist3d(float *pos1, float *pos2) const ZeroRoboticsGameImpl
enforceBoundaries(float forceTorque[6])ZeroRoboticsGameImpl
gameZeroRoboticsGameImpl
init(void)ZeroRoboticsGameImpl
initCamera()ZeroRoboticsGameImpl
initEnergy()ZeroRoboticsGameImpl
initItems()ZeroRoboticsGameImpl
initLight()ZeroRoboticsGameImpl
initStateZeroRoboticsGameImpl [static]
instance()ZeroRoboticsGameImpl [static]
isFacingEarth()ZeroRoboticsGameImpl
isFacingOther()ZeroRoboticsGameImpl
isFacingPos(float position[])ZeroRoboticsGameImpl
itemPickUp(int objectNum)ZeroRoboticsGameImpl
limitDirection(state_vector ctrlState, float ctrlControl[6], unsigned int idx, float dir)ZeroRoboticsGameImpl
memoryLoss()ZeroRoboticsGameImpl
modify2DForceTorque(float forceTorque[6])ZeroRoboticsGameImpl
photoBomb(float zrState[12], float poiLoc[3])ZeroRoboticsGameImpl
picPointsImpl()ZeroRoboticsGameImpl
processRXData(default_rfm_packet packet)ZeroRoboticsGameImpl
randomizeStartingLocs(int itemID, int coord)ZeroRoboticsGameImpl
resetPicsTaken()ZeroRoboticsGameImpl
resolveCollision(float zrState[12], float forceTorqueOut[6])ZeroRoboticsGameImpl
sendDebug(void)ZeroRoboticsGameImpl
sendInit(void)ZeroRoboticsGameImpl
sphereInDark(float position[])ZeroRoboticsGameImpl
sphereInLight(float position[])ZeroRoboticsGameImpl
sphereInMovingArea(float position[])ZeroRoboticsGameImpl
sphereInSwitchingArea(float position[])ZeroRoboticsGameImpl
switchLightDirection()ZeroRoboticsGameImpl
takePicImpl()ZeroRoboticsGameImpl
tryToUseEnergy(float amount)ZeroRoboticsGameImpl
update(float forceTorqueOut[6])ZeroRoboticsGameImpl
updateEnergy()ZeroRoboticsGameImpl
updateGameModeManeuver(float forceTorqueOut[6])ZeroRoboticsGameImpl
updateGameOverManeuver(float forceTorqueOut[6], unsigned char &finalScore)ZeroRoboticsGameImpl
updateLight()ZeroRoboticsGameImpl
updateStates()ZeroRoboticsGameImpl
ZeroRoboticsGameImpl(ZeroRoboticsAPIImpl &apiImpl)ZeroRoboticsGameImpl