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ZeroRoboticsGameImpl Member List
This is the complete list of members for
ZeroRoboticsGameImpl
, including all inherited members.
activateCamera
()
ZeroRoboticsGameImpl
apiImpl
ZeroRoboticsGameImpl
breakTie
()
ZeroRoboticsGameImpl
challInfo
ZeroRoboticsGameImpl
disableCamera
()
ZeroRoboticsGameImpl
dist3d
(float *pos1, float *pos2) const
ZeroRoboticsGameImpl
enforceBoundaries
(float forceTorque[6])
ZeroRoboticsGameImpl
game
ZeroRoboticsGameImpl
init
(void)
ZeroRoboticsGameImpl
initCamera
()
ZeroRoboticsGameImpl
initEnergy
()
ZeroRoboticsGameImpl
initItems
()
ZeroRoboticsGameImpl
initLight
()
ZeroRoboticsGameImpl
initState
ZeroRoboticsGameImpl
[static]
instance
()
ZeroRoboticsGameImpl
[static]
isFacingEarth
()
ZeroRoboticsGameImpl
isFacingOther
()
ZeroRoboticsGameImpl
isFacingPos
(float position[])
ZeroRoboticsGameImpl
itemPickUp
(int objectNum)
ZeroRoboticsGameImpl
limitDirection
(state_vector ctrlState, float ctrlControl[6], unsigned int idx, float dir)
ZeroRoboticsGameImpl
memoryLoss
()
ZeroRoboticsGameImpl
modify2DForceTorque
(float forceTorque[6])
ZeroRoboticsGameImpl
photoBomb
(float zrState[12], float poiLoc[3])
ZeroRoboticsGameImpl
picPointsImpl
()
ZeroRoboticsGameImpl
processRXData
(default_rfm_packet packet)
ZeroRoboticsGameImpl
randomizeStartingLocs
(int itemID, int coord)
ZeroRoboticsGameImpl
resetPicsTaken
()
ZeroRoboticsGameImpl
resolveCollision
(float zrState[12], float forceTorqueOut[6])
ZeroRoboticsGameImpl
sendDebug
(void)
ZeroRoboticsGameImpl
sendInit
(void)
ZeroRoboticsGameImpl
sphereInDark
(float position[])
ZeroRoboticsGameImpl
sphereInLight
(float position[])
ZeroRoboticsGameImpl
sphereInMovingArea
(float position[])
ZeroRoboticsGameImpl
sphereInSwitchingArea
(float position[])
ZeroRoboticsGameImpl
switchLightDirection
()
ZeroRoboticsGameImpl
takePicImpl
()
ZeroRoboticsGameImpl
tryToUseEnergy
(float amount)
ZeroRoboticsGameImpl
update
(float forceTorqueOut[6])
ZeroRoboticsGameImpl
updateEnergy
()
ZeroRoboticsGameImpl
updateGameModeManeuver
(float forceTorqueOut[6])
ZeroRoboticsGameImpl
updateGameOverManeuver
(float forceTorqueOut[6], unsigned char &finalScore)
ZeroRoboticsGameImpl
updateLight
()
ZeroRoboticsGameImpl
updateStates
()
ZeroRoboticsGameImpl
ZeroRoboticsGameImpl
(ZeroRoboticsAPIImpl &apiImpl)
ZeroRoboticsGameImpl
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